Your objective will be to Free the Villagers. Insect #5 is located near the end of the game. You will need to jump on one of your resistance friend’s heads to reach the breakable wall and kick it. There is a breakable wall to the left of the elevator in the Old Mine. Insect #4 is located near the entrance elevator of the Old Mine. Continue to the right and water the next plant to jump up (don’t fall down the hole to the dungeon) to the surface and find the insect under the logs. In the next area, use the hook to flood the area and place an acorn on the button to get to the next area. You will need to water a plant with your hat to make it up to the next area. After getting the watering can hat through story progression, head to the right from the resistance base to find a jagged wall to enter. Insect #3 is located under some logs in the Forest. Kick the rock to the left and use the mushroom to jump to the left through the jagged wall. From the bottom of this area, there is a mushroom and rock that you can move around. You will be climbing a blue structure with mushrooms to jump on. Insect #2 is located in the transitional area between the Village and Forest. Use the mushroom to jump up to the platform and find the insect. As you head down hill, you will see a jagged wall that you can enter. Insect #1 is located at the beginning of the game after exiting your cave. Insect #5 needs to be collected before completing the story or you will need to start a new playthrough and collect them all again. There are 5 in total and all of them (except #5) can be collected during or after completing the adventure mode story. MISSABLE: Insects are one of the types of collectibles in the game. See the video below for all of the locations. The rest are in the single player adventure story mode however, trophy #11 and #12 must be collected before completing the story or you will need to start a new playthrough and collect all of them again. There are 18 in total 5 of them are only available in coop. MISSABLE: Trophies are one of the types of collectibles in the game. You can spend these coins in shops without negatively impacting your progress toward this achievement as it is cumulative. You can continue collecting them after finishing the story, if you still haven't collected 70. Just play through the game as normal and collect as many coins as you can along the way. These coins are located in every area and in the transitional areas. Sunshine will be introduced and throw coins all over the game world. Toward the end of the Village portion of the story, Mr. Plus, another quick completion who could complain? Edited Jby UntilTammaroYT While it doesn’t pose any immense challenges or redefine the genre, it is a quick and enjoyable experience suitable for any type of gamer. Pikuniku is a fun, cute, and strange adventure from the purveyors of fun, cute, and strange games. Restart your game and grab anything you missed to get your 1000:1gs. You shouldn’t have anything to mop up unless you missed any of those missable achievements. Once you’ve had your fill of single player, hop over to the coop to pick up the coop specific achievements (“ You’re not helping” & “ Gotta go fast”). Pay special attention to the collectibles along the way and make sure to not miss any of the missable achievements (“ Suprematism”, “ Dancing machine”, " Right under your feet”, & “ Collector”) or you’ll need to start another whole playthrough. The couch coop has you play as either Piku or Niku in a number of challenging levels where the goal is to get the best completion time possible.įor the most part, you’ll just want to play the adventure story mode while following this guide to make sure you don’t miss anything. In adventure mode, you play as Piku, a feared “beast”, who turns out to not be that scary at all and help all the people who were once afraid of you. The world is strange, but playful with a straightforward story to tell. Pikuniku is a fun little platform adventure from Devolver Digital. Extra equipment needed: Two Controllers Does difficulty affect achievements: N/A Missable achievements: 4 (“ Suprematism”, “ Dancing machine”, " Right under your feet”, & “ Collector”) Minimum number of playthroughs needed: 1 Approximate amount of time to 1000:1gs:: 0-5 Hours Estimated achievement difficulty: 3/10
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